The world of Albion Online will soon be lush and alive with all sorts of plants and wildlife, which players can use to cultivate crops. The yield from these crops won’t only help players by providing buffs to their characters. It will also be required for crafting equipment: each building has its own dedicated NPC who can only put their best into their craft when they’ve had a good meal, provided by players! Another crucial component of agriculture in the game will be the rearing of livestock, including player mounts.
During this recent alpha test, guilds who have no claimed territories for themselves could launch their assault on a rival from one of Albion Online’s castles. In order to make the progression into territory-based warfare even more dynamic, new neutral war camps will replace the castles. A guild must first fight their way to one of these war camps, located in dangerous PvP regions. Once the war camp is theirs, they can attack any neighboring territory at will.